My first months at the VFX-Artist program at Xenter


Welcome to my blog! Yeah, who the hell starts a blog nowadays and thinks that they will become successful in this vast world of the internet? Well, the point of this blog is not to become a "bloggerblogger", it's more about documenting my journey on becoming a VFX-Artist. Some say that you'll learn faster if you write stuff down and keep rehearsing what you've been doing during the day or the week. I figured I should give it a try and perhaps help other students or students to be, to feel inspired to take the path towards the VFX industry. Maybe even studios in foremost Sweden finds this blog and will get an insight of what we do at Xenters VFX-Artist program.
And yes, I'm going to do this in English due to the fact that the industry is international and perhaps I even can level up in language as well.
To summarize my first 5 or 6 weeks in school, I would say that it's been hectic but fun! We were thrown into projects the very first day to start learning to know each other. And by the time I'm writing this we have been practicing keying out greenscreen, modelling robots in Maya, storytelling, compositing and filmtheory. I have also started to learn to animate 3D Characters and plan to perfect that as much as I can. My first Indominous Rex animation was a lot of fun to do, and looks pretty good already if I might say so myself.
The greatest thing about this program is the opportunity it has given us to meet the industry's leading studios. In this short period of time, we've had presentations by Swiss International, Milford and Important Looking Pirates (ILP). We even got the opportunity to visit Goodbye Kansas new top modern office in Hammarby Sjöstad, Stockholm last Thursday. 

This has given me an inside look of the industry that Google couldn't provide for me by simply searching for random stuff in the search for answers. The opportunity to ask questions to these professionals is worth so much, and I'm super grateful to be a part of this VFX-class. These giants within the industry has worked on major game and movie titles all over the world. Goodbye Kansas has clients like AMC and Netflix and has projects such as The Walking Dead, A Series of Unfortunate Events, Hellboy, Robin Hood, Tom Clancy's Jack Ryan and the upcoming Cyberpunk 2077 in their portfolio.

ILP on the other hand, works foremost with series and movies and has huge feature films in their portfolio such as Star Wars The Last Jedi, Jurassic World Fallen Kingdom, Kon Tiki, Westworld, Lost in Space and Black Sails to name a few. ILP works closely with Hollywood and makes photo realistic visual effects of very high standard.

Maybe it's worth to mention that the program is brand new. We are actually the first line of students to enter this program and has a lot of opportunity and challenges in front of us due to this fact. It's super exciting to be a part of something new that I as an individual has the chance to influence. I'm actually so excited that I don't even feel the Sunday anxiety anymore. I wake up each morning at 05.30 feeling excited about the day to come. Each and every morning I sit on the train with my laptop, learning 3D software or studies theory. I've never felt so alive careerwise. If you're passionate about art and consider to work with something creative, I can totally recommend the VFX-Artist program at Xenter. A VFX-Artist job is - if you think about it - about creating worlds. It's about bringing life to each and every story there is. There is no limitations. Dragons, wizards and spacecrafts in universes we've never seen. Nothing is impossible to create these days. If I cant live in this world physically - I can create it. It's a wonderful time to live in!
Over and out.